3D Game Development with Roblox – Mining Sim

In this exciting camp, students will deepen their understanding of Roblox Studio and the Lua scripting language, and build an exciting, professional quality Mining Simulator game. Players will collect ore, sell ore, buy equipment, and more! Students will master important coding concepts such as conditionals, loops, and functions, and learn a powerful scripting language used by pro developers around the world!

Ages: 10+

Level: Intermediate (Prior coding experience recommended)

Category: Tag:

Description

In this exciting camp, students will deepen their understanding of Roblox Studio and the Lua scripting language, and build an exciting, professional quality Mining Simulator game. Players will collect ore, sell ore, buy equipment, and more! Students will master important coding concepts such as conditionals, loops, and functions, and learn a powerful scripting language used by pro developers around the world!

Ages: 10+

Level: Intermediate (Prior coding experience recommended)

Create your own custom game in Roblox

Kids learn real Lua coding using Roblox Studio

Kids master conditionals, loops, booleans, functions, and more!.

Camp Schedule

A typical day of camp looks like this:

Check in between 8:45 and 9

9:00-9:15 Mixer game to help the campers get to know each other.

9:15-10:15 Computer time. (Since our classes are based on the abilities of the campers, not every camper will work on the same programs. We will do our best to make sure your child is learning, and having a great time. We will often try different learning platforms with the campers until we find the one that connects with them.)

10:15-10:30 “Recess” Students step away from their computers, eat their morning snack and hang out. We offer board games and Ga Ga Ball for them to play during breaks. Weather permitting we head outside.

10:30-12:00 Back on the computers

12:00-12:30 Lunch

12:30-1:00 Students hang out and play outside.

1:00-2:00 Computers

2:00-2:45 Group game/activity. We want the campers to be active and to get to know each other. We also want them to learn problem solving so they do STEM activities every day.

2:45-3:00 Recess

3:00-3:45 Back on the computers. During this part of the day we try to give students challenges based on what they are learning.

3:45 Log out

4:00 Pick up, or playing on your own devices until students are picked up.

Students must be picked up prior to 5:00.

  • Late parents will be charged $1/minute after 5:00 pm. No exceptions.
  • Parents are encouraged to pick up their camper between 3:45 – 4:00 pm.
  • Please alert your Camp Coordinator if you are running late.

On the last day of camp, parents are invited to come to the classroom between 3:00 and 4:00 to see what their children have been working on.

Packing list

  • Backpack
    • Please label with camper’s name.
  • Medications
    • They must be turned into Camp Coordinator at check-in (includes prescription / non-prescription)
    • They must be in their original packaging/bottle
    • You will be required to fill out a Medication Authorization Form
  • Closed-Toe Shoes
    • Campers will NOT be able to participate in running games wwithout this footwear.
    • Feel free to send your camper with a pair of flip flops for indoor activities.
  • Sun Protection
    • Sunscreen
    • Hat (recommended)
    • Sunglasses (optional)
  • Water Bottle
    • We encourage our campers to drink between 5-8 cups per day.
  • Snacks and Lunches
    • Please provide campers with snacks and a lunch. Some locations will have access to cafeterias. Please contact the local school to ask for their cafeteria hours.
  • Headphones.
  • USB stick or thumb drive to save their work
  • Mobile Devices. Students are welcome to bring their own mobile devices for use outside of camp class hours. Coding Camp is not responsible for lost of stolen devices. Students should only play games that are rated “E” during camp hours to protect curious younger children.

Check-in Check-out

  • Check-Out is 3:45pm – 4:00pm
  • No curb-side pickups. Parent/Guardian must come inside to check-out camper.
  • Must show photo ID and be on the Check-Out Authorization Form.
  • If your plans change and your camper will be picked up by someone not on the Check-Out Authorization Form, you must notify us in writing. Email your Camp Coordinator.
  • Meds must be returned to the parent/guardian. They will not be sent home w/ campers.
  • Late Check-Out Policy
    • Parents will be charged $1/minute after 5:00pm.
  • Any behavioral issues will be discussed at this time.

Behavior Management Policy

Level 1

Arguing, swearing, refusing to listen, being inappropriate, personal space issues.

  • 1st incident:
    • Time out, removal from activity or loss of privileges, followed by debrief.
  • 2nd incident:
    • Time out, removal from activity or loss of privileges, followed by debrief. Meeting with Camp Coordinator and Summer Director. Brainstorm possible solutions. Phone call home to update parents to work on solutions together.
  • 3rd incident:
    • Time out, removal from activity or loss of privileges, followed by debrief
    • Phone call home by Camp Director and likely removal from camp*

Level 2

Violence (i.e. hurting others, self, or property); stealing or threatening violence.

  • 1st incident:
    • Meeting with Unit Leader and Summer Camp Director to brainstorm possible solutions.
    • Phone call home to parents/guardians and to work on solutions. Consequence and behavior contract or removal from camp*.
  • 2nd incident:
    • Removal from camp*

* Removal from camp
Any camper removed from camp will need to be picked up from camp immediately by their parent. They will not be permitted to to finish out the day. They will be removed from all activities and wait with the Camp Director for your arrival. If you are unable to pick them up, a ride will be arranged with one of your emergency contacts.

Reviews

There are no reviews yet.

Be the first to review “3D Game Development with Roblox – Mining Sim”

Your email address will not be published. Required fields are marked *